OZ has partnered with Snap Inc. and Universal Pictures to create a Virtual Concert with Jennifer Lopez and Maluma!
The OZ Builder Program leverages technology that enables 3D enthusiasts to port avatars into virtual environments, now compatible with the latest Unreal Engine 5.
Today, OZ is taking live streaming to a whole new level, by allowing creators and their communities to interact via digital avatars in real time known as "Participatory Streaming''.
Live streaming has been a one-way street. Most streams restrict interactions between creators and their audience to a text box or reaction icons in a limited area of the video screen. OZ is here to change that.
A company known for its innovative tech solutions, OZ made significant breakthroughs over the past 12 months, developing immersive engagement technology that is set to revolutionize the modern day fan experience. The company’s mission is to close the gap between watching live events and physically being present at them. OZ makes live event experiences accessible for everyone, not only the minority who can attend in person.
Picture the scene: you’re at your favorite sports stadium, captivated by the buzz of the crowd, sharing your reaction with your fellow fans, waving your scarves or giant foam hands, getting caught up in the moment. Energy.
The world’s largest fully virtual New Year’s Eve concert treated guests and viewers to a unique experience that will live long in their memories. The special event saw attendees transform themselves into 3D avatars as they danced the night away to the music of Sigur Rós and Kaleo, and rubbed shoulders with Icelandic artists such as Briet, Stuðmenn & Friðrik Dór.
OZ joins Snapchat and Directive Games to bring the Northern Lights and Sigur Ros to a global party of 3D avatars and everyone is invited.
OZ Sports is delighted to announce that it has been shortlisted as a finalist in the ‘At Home Fans’ category of the 2020 Reimagine Football programme for its solution, OZ ARena.
We live in a society where Generation Z’s interests in sports tech tie-ins are over double those of 25-69 year olds. They demand snackable, interactive and shareable content. We’re also in the age of the avatar, where the race to build lifelike digital representations of ourselves has become serious business. The solution for sports? Embrace fan avatar communities!
The pandemic has brought the sports industry to its knees but against the backdrop of global crisis, opportunities have arisen for others. While the sports business is set to lose as much as US$61.6 billion in missed revenues by the end of the year, the gaming sector, on the other hand, will generate revenues of $159.3 billion, a +9.3% year-on-year increase.
“Football is nothing without fans,” is an oft-repeated quote that borders on cliché attributed to Celtic’s most famous manager Jock Stein.
Venues might be physically deserted, but through cutting edge augmented reality and visual effects - the likes of which have been embraced in the world of esports and streaming - fans will still be able to be at the heart of the action. There is light at the end of the tunnel. Introducing the new game: welcome to OZ ARENA.